Skip to the harbour

Inside an imaginary workshop

A little copper.
A lot of conversation.

Four illustrated otters discuss a harbour game around a warm workshop table

Copperfin Relay is an original free puzzle about a shared resource. Its harbour, couriers and crafted game pieces belong to a fictional world made for this website.

Two illustrated otter couriers stand beside a glowing copper lantern
Moss / lantern keeper

“What will we
need to get home?”

Moss is the one who counts the energy twice. The lanterns are lovely, but the plan is not finished until the boat has a way back.

Pip / route spotter

“Is there another
way around?”

Pip likes a shortcut and a good question. A line on the map is an invitation to compare, not a command to rush.

How we like
to share a game.

  1. Leave thinking time.

    No stopwatch, no pressure to click. Pause in the middle of a watch and hear another idea.

  2. Make the trade-off visible.

    Say the energy cost and the watch number before moving. Another player can check the plan.

  3. Keep the ending shared.

    There is one boat and one result. A missed relay is a route to discuss, not someone to blame.

Play here.
Make a paper version.
Ask a good question.

The site offers a browser puzzle and complete rules. It does not sell a boxed game, run a prize draw or provide a multiplayer account service. Characters and workshop scenes are illustrations, not claims about real staff or premises.

Write to the dispatch desk ↗