“What will we
need to get home?”
Moss is the one who counts the energy twice. The lanterns are lovely, but the plan is not finished until the boat has a way back.
Inside an imaginary workshop

Copperfin Relay is an original free puzzle about a shared resource. Its harbour, couriers and crafted game pieces belong to a fictional world made for this website.

Moss is the one who counts the energy twice. The lanterns are lovely, but the plan is not finished until the boat has a way back.
Pip likes a shortcut and a good question. A line on the map is an invitation to compare, not a command to rush.
No stopwatch, no pressure to click. Pause in the middle of a watch and hear another idea.
Say the energy cost and the watch number before moving. Another player can check the plan.
There is one boat and one result. A missed relay is a route to discuss, not someone to blame.
The site offers a browser puzzle and complete rules. It does not sell a boxed game, run a prize draw or provide a multiplayer account service. Characters and workshop scenes are illustrations, not claims about real staff or premises.
Write to the dispatch desk ↗